Monday, June 21, 2010
Here is my demo reel for Spring 2010. I'm actually graduating this week, if you can believe it. 2 years has absolutely flown by - I've loved my time at the Centre For Arts and Technology. Great people, great instruction, real fun while learning.
If you want to learn, go to this school!
Friday, June 11, 2010
This week I've been working on a test for HB Studios. I really want a game design job from them so I've been plowing hours into FIFA 10 and Backyard Football. I don't want to give away much more than that, as I think it might be unfair to outline their test here.
Anyway, here's an updated shot of my organic scene.
Wednesday, June 2, 2010
Today and yesterday I've been working on a waterfall-esque sort of environment. Gives me a good chance to practice making foliage etc, which I don't have a lot of experience in.
It's turning out better than I expected; when I first blocked this out I was really overwhelmed and not sure what to do. I've made a lot of symmetrical assets, but this smacks of a repeating elements with little symmetry.
Anyway, it's turning out nicely so far. The left is going to have some small scrub, and a large tangle of roots with leaves on them running down the side of the cliff. Eventually I'll get something to represent water in here, and if I have enough time I'd like to play with Maya particles to achieve this.